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“Gamification in Education”

Highlights of the Open Lecture for CIT Academic Staff – “Gamification in Education”!

Our lecture today was on How to Make Learning Fun! Here at Canadian Institute of Technology, we combine work with fun. Gamification in the classroom uses motivational factors to encourage students with learning, so they’re pushed to keep striving for progress and be motivated even when the going gets tough. Furthermore, the benefits of gamification such as saving time and preventing cheating, as well as limitations such as difficulty in classroom management and technological problems, were highlighted in this session.

A special acknowledgment goes to PhD. Eugen Musta for sharing his valuable experience with us!

CIT, Open your Door to the World!